&aname(top);
* 種類別アイテム一覧 [#item_categorized]
索引にないカテゴリもアイテムページのタグから辿れることがあります。
&size(12){新しいアイテムの追加方法は[[こちら>その他/編集ルール#item]]を参考にしてください。};
** 索引 [#index]
#style(style=width:150px;float:left){{
''カテゴリ別''
- [[初期アイテム>#starting_item]]
- [[消費アイテム>#consumable]]
//- [[ミシック>#mythic]]
- [[視界>#vision_and_trinkets]]
}}
#style(style=width:150px;float:left){{
''防御''
- [[物理防御>#armor]]
- [[魔法防御>#magic_resist]]
- [[体力>#health]]
- [[体力自動回復>#health_regen]]
- [[行動妨害耐性>#tenacity]]
}}
#style(style=width:150px;float:left){{
''攻撃''
- [[攻撃力>#damage]]
- [[攻撃速度>#attack_speed]]
- [[クリティカル>#critical_strike]]
- [[ライフスティール>#vamp]]
- [[On-Hit Effect>#onHit]]
- [[物理防御貫通>#armor_pen]]
}}
#style(style=width:150px;float:left){{
''魔法''
- [[魔力>#ability_power]]
- [[マナ>#mana]]
- [[マナ自動回復>#mana_regen]]
- [[スキルヘイスト>#ability_haste]]
- [[魔法防御貫通>#magic_pen]]
}}
#style(style=width:150px;float:left){{
''その他''
- [[ブーツ>#boots]]
- [[移動関連>#other_movement]]
- [[CC>#cc]]
- [[発動効果>#active]]
- [[オーラ>#aura]]
- [[重傷>#grievous_wounds]]
- [[アイテムヘイスト>#item_haste]]
- [[シールド>#shield]]
}}
#style(style=width:150px;float:left){{
''Out of Menu''
- &size(12){[[Tier別アイテム>Item/Category/Tier]]};
- &size(12){[[削除済アイテム>Item/Removed]]};
}}
#clear
** 一覧 [#anchorable_item_list]
#style(class=item_table item_list){{
#includex(../WikiParts,section=1,titlestr=off)
//Tools
+ [[▲>#top]] Starting Item &aname(starting_item){};
#taglist(tag=Item^Starting Item,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Consumable &aname(consumable){};
#taglist(tag=Item^Consumable,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
//+ [[▲>#top]] Mythic &aname(mythic){};
//#taglist(tag=Item^Mythic,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Vision & Trinkets &aname(vision_and_trinkets){};
#taglist(tag=Item^Vision & Trinkets,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
// Defense
+ [[▲>#top]] Armor &aname(armor){};
#taglist(tag=Item^Armor,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Magic Resist &aname(magic_resist){};
#taglist(tag=Item^Magic Resist,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Health &aname(health){};
#taglist(tag=Item^Health,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Health Regen &aname(health_regen){};
#taglist(tag=Item^Health Regen,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Tenacity &aname(tenacity){};
#taglist(tag=Item^Tenacity,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
// Attack
+ [[▲>#top]] Damage &aname(damage){};
#taglist(tag=Item^Damage,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Attack Speed &aname(attack_speed){};
#taglist(tag=Item^Attack Speed,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Critical Strike &aname(critical_strike){};
#taglist(tag=Item^Critical Strike,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Life Steal & Vamp &aname(vamp){};
#taglist(tag=Item^Vamp,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] On-Hit Effect &aname(onHit){};
#taglist(tag=Item^OnHit,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Armor Penetration &aname(armor_pen){};
#taglist(tag=Item^Armor Penetration,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
// Magic
+ [[▲>#top]] Ability Power &aname(ability_power){};
#taglist(tag=Item^Ability Power,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Mana &aname(mana){};
#taglist(tag=Item^Mana,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Mana Regen &aname(mana_regen){};
#taglist(tag=Item^Mana Regen,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Ability Haste &aname(ability_haste){};
#taglist(tag=Item^Ability Haste,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Magic Penetration &aname(magic_pen){};
#taglist(tag=Item^Magic Penetration,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
// other
+ [[▲>#top]] Boots &aname(boots){};
#taglist(tag=Item^Boots,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Other Movement &aname(other_movement){};
#taglist(tag=Item^Other Movement,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] CC &aname(cc){};
#taglist(tag=Item^CC,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Active &aname(active){};
#taglist(tag=Item^Active,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] Aura &aname(aura){};
#taglist(tag=Item^Aura,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] 重傷 &aname(grievous_wounds){};
#taglist(tag=Item^Grievous Wounds,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
+ [[▲>#top]] ItemHaste &aname(item_haste){};
+ [[▲>#top]] Item Haste &aname(item_haste){};
#taglist(tag=Item^Item Haste,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
// Out of Menu
+ [[▲>#top]] Shield &aname(shield){};
#taglist(tag=Item^Shield,filter=^Item/,include=(section=(num=0),except=&tag|#includex|item_table|}{4},titlestr=off),sort=reading)
}}