Patch 3.01 Notes 2013-02-01
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http://na.leagueoflegends.com/news/patch-301-notes
League System
*ranked¥Þ¥Ã¥Á¤ËLeague System¡Ê¥ê¡¼¥°À©¡Ë¤¬Æ³Æþ¤µ¤ì¤Þ¤·¤¿¡ª o placement matches¤ò½ª¤¨¤¿¥×¥ì¥¤¥ä¡¼¤ª¤è¤Ó¥Á¡¼¥à¤ÏLeague¡Ê¥ê¡¼¥°¡Ë¤ËÆþ¤ë¤³¤È¤Ë¤Ê¤Ã¤¿¡£ o ¥ê¡¼¥°¤Ï¥¹¥¥ë¤Ë¤è¤ê³¬µé(Bronze ,Silver ,Gold ,Platinum ,Diamond ,Challenger)¤¬Åö¤Æ¤é¤ì¡¢¤µ¤é¤ËÉô(µ¡Á¹)¤Ëʬ¤«¤ì¤ë¡£¡ÊÎã¡¢Gold IV¡Ë o »î¹ç¤Ë¾¡Íø¡¢¤Þ¤¿¤ÏÇÔË̤¹¤ë»ö¤Ç¡¢¡ÉLeague Points (LP)¡É¤òÆÀ¤ë¡¢¤Þ¤¿¤Ï¼º¤¦¤³¤È¤Ë¤Ê¤ë¡£ o 100 LP¤Ë㤹¤ë¤È¡¢Division or Promotion Series¡ÊÉô°ÜÆ°¤Þ¤¿¤Ï¾ºµé¤Î»î¹ç¡Ë¤¬»Ï¤Þ¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£ o ¥È¥Ã¥×¥×¥ì¥¤¥ä¡¼¤¢¤ë¤¤¤Ï¥È¥Ã¥×¥Á¡¼¥à¤Ï¡¢Á´¤Æ¤Î¥¯¥é¥¤¥¢¥ó¥È¤¬¸«¤ë»ö¤Î½ÐÍè¤ëChallenger tier¡ÊÄ©Àï¼Ôµé¡Ë¤Ë¿Ê¤à»ö¤¬½ÐÍè¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£ o ¥Á¥ã¥ó¥Ô¥ª¥óËè¤ÎÇÔË̤ޤ¿¤Ï¾¡ÍøΨ¤Ï¾¤Î¥×¥ì¥¤¥ä¡¼¤Ëɽ¼¨¤µ¤ì¤Ê¤¯¤Ê¤Ã¤¿¡£ o Elo¥ì¡¼¥Æ¥£¥ó¥°¤Ïɽ¼¨¤µ¤ì¤Ê¤¯¤Ê¤ê¡¢matchmaking ratings (MMR)¤Ë̾¾Î¤âÂå¤ï¤Ã¤¿¡£ o queue dodging¡ÊÃ𡧥Á¥ã¥ó¥Ô¥ª¥óÁªÂòÃæ¤ËÈ´¤±¤ë¹Ô°Ù¡Ë¤Ë¤è¤ëÂÔµ¡»þ´Ö¥Ú¥Ê¥ë¥Æ¥£¡¼¤Ïû½Ì¤µ¤ì¡¢LP¤Ø¤Î¥Ú¥Ê¥ë¥Æ¥£¡¼¤¬Äɲ䵤줿¡£
Annie
*Annie¤Ë¥Ó¥¸¥å¥¢¥ë¥¢¥Ã¥×¥Ç¡¼¥È¤¬¹Ô¤ï¤ì¤¿¡£
Blitzcrank
*´ðËÜmana¤¬300¤«¤é240¤Ë¸º¾¯¤·¤¿¡£
*Rocket Grab o mana¥³¥¹¥È¤¬110¤«¤é120¤ËÁý²Ã¤·¤¿¡£
Cho'Gath
*Feral Scream o Silence¤Î¸ú²Ì»þ´Ö¤¬2/2.25/2.5/2.75/3¤«¤é1.5/1.75/2/2.25/2.5¤Ë¸º¾¯¤·¤¿¡£
Diana
*Pale Cascade o Ũ¤ÎÂΤ˹礦¤è¤¦¤ËµåÂΤòÄ´À°¤·¤¿¡£
Elise
*Neurotoxin o mana¥³¥¹¥È¤¬60¤«¤é80/85/90/95/100¤ËÁý²Ã¤·¤¿¡£
*Cocoon o mana¥³¥¹¥È¤¬65¤«¤é50¤Ë¸º¾¯¤·¤¿¡£
Ezreal
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*´ðËÜmovement speed¤¬330¤«¤é325¤Ë¸º¾¯¤·¤¿¡£
*Rising Spell Force o ¸ú²Ì»þ´Ö¤¬6É䫤é5Éä˸º¾¯¤·¤¿¡£
*Trueshot Barrage o ɸŪ¤ËÅö¤¿¤ëËè¤Î¥À¥á¡¼¥¸¸º¾¯¤¬8%¤«¤é10%¤ËÁý²Ã¤·¤¿¡£
Heimerdinger
¤³¤ì¤é¤Ï²æ¡¹¤¬Ãʳ¬Åª¤ËHeimerdinger¤Ë²Ã¤¨¤ëÊѹ¹¤ÎÁ´¤Æ¤Ç¤Ï¤Ê¤¤¤¬¡¢¸½ºß¤ÎHeimer¤ò¥×¥ì¥¤¤·°×¤¯¤¹¤ë¡¢À¸³è¿å½à¤ÎÊѹ¹¤Ç¤¢¤ë¡£
*H-28G Evolution Turrets o Heimerdinger¤¬¼¡¤ËÃÆ¿ô¤òÆÀ¤ë¤Þ¤Ç¤Î¥¿¥¤¥Þ¡¼¤¬É½¼¨¤µ¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£ o ¥¿¥ì¥Ã¥È¤ÏHeimerdinger¤Î¥ª¡¼¥È¥¢¥¿¥Ã¥¯¤¢¤ë¤¤¤ÏCH-1 Concussion Grenade¤ò¼õ¤±¤¿Å¨¤òÍ¥À褷¤Æ¹¶·â¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£
*UPGRADE!!! o ±Ó¾§»þ´Ö¤¬Ìµ¤¯¤Ê¤Ã¤¿¡£
Katarina
¤³¤ì¤é¤ÎÊѹ¹¤Ï¡¢Katarina¤Î¥²¡¼¥à¥×¥ì¥¤¤Ëȼ¤¦¥ê¥¹¥¯¤òºÆ¤ÓÁý²Ã¤µ¤»¡¢¤è¤ê¹¶·âŪ¤Ê¥Ó¥ë¥É¤ò¶¯¤¤¡¢¥¿¥¤¥ß¥ó¥°Îɤ¯Death Lotuses¤ò»È¤ï¤»¤ë»ö¤Ë¼ç´ã¤òÃÖ¤¤¤Æ¤¤¤ë¡£
*Bouncing Blades o ºÇ½é¤Î¥À¥á¡¼¥¸¤¬60/90/120/150/180¤«¤é60/85/110/135/160¤Ë¸º¾¯¤·¤¿¡£
*Shunpo o ¥À¥á¡¼¥¸¸º¾¯¤Î¸ú²Ì»þ´Ö¤¬3É䫤é1.5Éä˸º¾¯¤·¤¿¡£
*Death Lotus o Á´ÃÊÅö¤Æ¤¿»þ¤Îability power ratio¤¬1.75¤«¤é2.0¤ËÁý²Ã¤·¤¿¡£
Kennen
*Slicing Maelstrom o energy¥³¥¹¥È¤¬³Ý¤«¤é¤Ê¤¯¤Ê¤Ã¤¿¡£
Lulu
*Pix, Faerie Companion o ¥À¥á¡¼¥¸¤¬15-87¤«¤é9-105¤ËÄ´À°¤µ¤ì¤¿¡£
Master Yi
*Meditate o ¹ç·×²óÉüÎ̤¬140/280/420/560/700¤«¤é200/350/500/650/800¤ËÁý²Ã¤·¤¿¡£ o ¹ç·×ability power ratio¤¬4.0¤«¤é2.0¤Ë¸º¾¯¤·¤¿¡£ o mana¥³¥¹¥È¤¬70/80/90/100/110¤«¤é50/65/80/95/110¤Ë¸º¾¯¤·¤¿¡£
Miss Fortune
*Bullet Time o ÄɲÃattack damage ratio¤¬0.45¤«¤é0.35¤Ë¸º¾¯¤·¤¿¡£ o ¥³¡¼¥ó¾õ¤Ë¸ú²ÌÈϰϤ¬É½¼¨¤µ¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£
Nasus
Nasus¤ÏSiphoning Strike¤Ë¤è¤ë¥Ü¡¼¥Ê¥¹¤ò¡¢¤è¤ê¼ê¤´¤ï¤¤¡Ê¡ÉÂ礤¤¡É¡ËÂоݡ¢Î㤨¤ÐŨ¥Á¥ã¥ó¥Ô¥ª¥ó¡¢Ë¤Âæ¥ß¥Ë¥ª¥ó¡¢Â祦¥ë¥Õ¤¢¤ë¤¤¤Ï¥Ð¥í¥ó¡¦¥Ê¥Ã¥·¥ã¡¼¤Ê¤É¤òÅݤ·¤¿¾ì¹ç¡¢ÆóÇܤËÆÀ¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£¤³¤ÎÊѹ¹¤Ï¥²¡¼¥à¤Ë¤ª¤±¤ëÁ´ÂÎŪ¤ÊÊó½·¥·¥¹¥Æ¥à¡¢¤Ä¤Þ¤ê½ÅÍפÊŨ¤ÏÄɲäÎÊó½·¤òÄ󶡤¹¤ë¤È¤¤¤¦»ö¤ò¶¯²½¤¹¤ë¤â¤Î¤Ç¤¢¤ë¡£
*Siphoning Strike o ±Ê³Ū¥À¥á¡¼¥¸¥Ü¡¼¥Ê¥¹¤Ï¡¢¥Á¥ã¥ó¥Ô¥ª¥ó¡¢Â礤ʥߥ˥ª¥ó¡¢¤¢¤ë¤¤¤ÏÂ礤ÊÃæΩ¥¯¥ê¡¼¥×¤òÅݤ·¤¿¾ì¹ç¡¢6¤ËÇܲ䵤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£
Nunu
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*´ðËÜmovement speed¤¬340¤«¤é350¤ËÁý²Ã¤·¤¿¡£
*Blood Boil o ¸ú²Ì»þ´Ö¤¬15É䫤é12Éä˸º¾¯¤·¤¿¡£ o ÄɲÃAttack speed¤¬25/35/45/55/65%¤«¤é25/30/35/40/45%¤Ë¸º¾¯¤·¤¿¡£ o ÄɲÃmovement speed¤¬11/12/13/14/15%¤«¤é8/9/10/11/12%¤Ë¸º¾¯¤·¤¿¡£
Olaf
*Undertow o Slow¸ú²Ì¤¬¸ú²Ì»þ´Ö¤È¶¦¤Ë¸º¾¯¤¹¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£
*Vicious Strikes o Cooldown¤¬12É䫤é16ÉäËÁý²Ã¤·¤¿¡£
*Ragnarok o ÄɲÃarmor penetration¤ò¼õưŪ¤ËÆÀ¤ë¤³¤È¤¬Ìµ¤¯¤Ê¤Ã¤¿¡£ o ÄɲÃarmor penetration¤Ï»ÈÍÑ»þ¤ËÆÀ¤ë¤À¤±¤Ë¤Ê¤Ã¤¿¡£
Shaco
*Deceive o ¸ú²ÌÈϰϤ¬500¤«¤é400¤Ë¸º¾¯¤·¤¿¡£
*Two-Shiv Poison o ÁᤤÃʳ¬¤Ë¤ª¤±¤ëSlow¸ú²Ì¤¬20/22.5/25/27.5/30%¤«¤é10/15/20/25/30%¤Ë¸º¾¯¤·¤¿¡£
Shen
*Ki Strike o ¹¶·âËè¤ÎCooldown¸º¾¯¤¬1.5É䫤é1Éä˸º¾¯¤·¤¿¡£ o Feint»ÈÍÑÃæ¤Î¹¶·âËè¤ÎCooldown¸º¾¯¤¬3É䫤é2Éä˸º¾¯¤·¤¿¡£
Sion
Sion¤ÏEnrage¤Ë¤è¤ë¥Ü¡¼¥Ê¥¹¤ò¡¢¤è¤ê¼ê¤´¤ï¤¤¡Ê¡ÉÂ礤¤¡É¡ËÂоݡ¢Î㤨¤ÐŨ¥Á¥ã¥ó¥Ô¥ª¥ó¡¢Ë¤Âæ¥ß¥Ë¥ª¥ó¡¢Â祦¥ë¥Õ¤¢¤ë¤¤¤Ï¥Ð¥í¥ó¡¦¥Ê¥Ã¥·¥ã¡¼¤Ê¤É¤òÅݤ·¤¿¾ì¹ç¡¢ÆóÇܤËÆÀ¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£¤³¤ÎÊѹ¹¤Ï¥²¡¼¥à¤Ë¤ª¤±¤ëÁ´ÂÎŪ¤ÊÊó½·¥·¥¹¥Æ¥à¡¢¤Ä¤Þ¤ê½ÅÍפÊŨ¤ÏÄɲäÎÊó½·¤òÄ󶡤¹¤ë¤È¤¤¤¦»ö¤ò¶¯²½¤¹¤ë¤â¤Î¤Ç¤¢¤ë¡£
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Tristana
*Rapid Fire o mana¥³¥¹¥È¤¬80¤«¤é50¤Ë¸º¾¯¤·¤¿¡£
*Explosive Shot o ¥À¥á¡¼¥¸¤¬110/140/170/200/230¤«¤é110/150/190/230/270¤ËÁý²Ã¤·¤¿¡£
Tryndamere
*´ðËÜAttack Speed¤¬0.644¤«¤é0.670¤ËÁý²Ã¤·¤¿¡£ *Fury¤Î¸º¾¯¤ÏÀïƮΥæ¸å5ÉäǤϤʤ¯8É䫤é»Ï¤Þ¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£
Veigar
Veigar¤ÏBaleful Strike¤Ë¤è¤ë¥Ü¡¼¥Ê¥¹¤ò¡¢¤è¤ê¼ê¤´¤ï¤¤¡Ê¡ÉÂ礤¤¡É¡ËÂоݡ¢Î㤨¤ÐŨ¥Á¥ã¥ó¥Ô¥ª¥ó¡¢Ë¤Âæ¥ß¥Ë¥ª¥ó¡¢Â祦¥ë¥Õ¤¢¤ë¤¤¤Ï¥Ð¥í¥ó¡¦¥Ê¥Ã¥·¥ã¡¼¤Ê¤É¤òÅݤ·¤¿¾ì¹ç¡¢ÆóÇܤËÆÀ¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£¤³¤ÎÊѹ¹¤Ï¥²¡¼¥à¤Ë¤ª¤±¤ëÁ´ÂÎŪ¤ÊÊó½·¥·¥¹¥Æ¥à¡¢¤Ä¤Þ¤ê½ÅÍפÊŨ¤ÏÄɲäÎÊó½·¤òÄ󶡤¹¤ë¤È¤¤¤¦»ö¤ò¶¯²½¤¹¤ë¤â¤Î¤Ç¤¢¤ë¡£
*Baleful Strike o ±Ê³Ūability powerÁý²Ã¤Ï¡¢¥Á¥ã¥ó¥Ô¥ª¥ó¡¢Â礤ʥߥ˥ª¥ó¡¢¤¢¤ë¤¤¤ÏÂ礤ÊÃæΩ¥¯¥ê¡¼¥×¤òÅݤ·¤¿¾ì¹ç¡¢2¤ËÇܲ䵤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤¿¡£
Vi
*Recommended Items¤ò¥¢¥Ã¥×¥Ç¡¼¥È¤·¤¿¡£
*Vault Breaker o ¥À¥Ã¥·¥å¤Î½ªÎ»ÈϰϤÈVault Breaker¤Î¸ú²ÌÈϰϤ¬Ì·½â¤¹¤ë¥Ð¥°¤ò½¤Àµ¤·¤¿¡£ o Improved Recall¤¬Vault Breaker¤Îcooldown¤Èmana cost¤òÉü³è¤µ¤»¤ë¥Ð¥°¤ò½¤Àµ¤·¤¿¡£
*Excessive Force o ̵Ũ¤ÎɸŪ¡¢¤¢¤ë¤¤¤ÏblindÃæ¤Ë»ÈÍѤ·¤¿¾ì¹ç¡¢Excessive Force¤¬²¿ÅÙ¤âÊü¤Æ¤ë¥Ð¥°¤ò½¤Àµ¤·¤¿¡£
Volibear
Volibear¤Î´ðËÜattack speed¤Ïmelee¥Á¥ã¥ó¥Ô¥ª¥ó¤ÎÊ¿¶Ñ¤ò²¼²ó¤Ã¤Æ¤¤¤¿¡£¤³¤Î·çÅÀ¤ÎÄ´À°¤Ë¤è¤êÈà¤Îjungle¤ÎΩ¤Á²ó¤ê¤ò²þÁ±¤¹¤ë¡£
*´ðËÜattack speed¤¬0.625¤«¤é0.658¤ËÁý²Ã¤·¤¿¡£
Items
*Seeker's Armguard¡Ê¿·¥¢¥¤¥Æ¥à¡Ë o ¥ì¥·¥Ô¡§ Cloth Armor + Cloth Armor + Amplifying Tome + 125 gold ¡ÊÁí·×1160 gold¡Ë o +30 armor o +25 ability power o Unique passive:Kill¤Ë¤è¤êÄɲäÎ0.5armor¤Èability power¤òÆÀ¤ë¡£¤³¤Î¸ú²Ì¤Ï30²ó¥¹¥¿¥Ã¥¯¤¹¤ë¡£
*Zhonya's Hourglass o ¥ì¥·¥ÔÊѹ¹: Seeker's Armguard + Needlessly Large Rod + 650 gold ¡ÊÁí·×3410 gold (°ÊÁ°¤Ï 3100 gold ) ¡Ë o Ability Power¤¬+100¤«¤é+120¤ËÁý²Ã¤·¤¿¡£
*Sightstone
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*Ruby Sightstone
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*Giant's Belt o Health¤¬+400¤«¤é+380¤Ë¸º¾¯¤·¤¿¡£
*Warmog's Armor o ¥ì¥·¥ÔÊѹ¹: Giant's Belt + Ruby Crystal + Rejuvenation Bead + Rejuvenation Bead¡ÊÁí·× 2830 gold (°ÊÁ°¤Ï 2650gold ) ¡Ë
*Sunfire Cape o ¹çÀ®ÈñÍѤ¬780 gold¤«¤é930 gold¤ËÁý²Ã¤·¤¿¡£(ÁíÈñÍѤÏ2500 gold¤«¤é2650 gold¤ËÁý²Ã¤·¤¿¡£)
*Fiendish Codex
¤³¤ÎÊѹ¹¤ÏFiendish Codex¤È¤½¤ÎÉý¹¤¤¹çÀ®Àè¤ò¿ÌÜŪ¤Ë¤·¡¢ability power¥Á¥ã¥ó¥Ô¥ª¥ó¤Ë¤È¤Ã¤ÆÉý¹¤¯Ì¥ÎÏŪ¤Ë¤¹¤ë¤â¤Î¤Ç¤¢¤ë¡£ o Faerie Charm¤¬¥ì¥·¥Ô¤«¤é½ü¤«¤ì¤¿¡£ o ÁíÈñÍѤÏ1000 gold¤«¤é820 gold¤Ë¤Ê¤Ã¤¿¡£ o mana regen¤¬Ìµ¤¯¤Ê¤Ã¤¿¡£
*Nashor's Tooth o ¹çÀ®ÈñÍѤ¬250 gold¤«¤é200 gold¤Ë¸º¾¯¤·¤¿¡£(ÁíÈñÍѤÏ2500 gold¤«¤é2270 gold¤Ë¸º¾¯¤·¤¿¡£) o mana regen¤¬Ìµ¤¯¤Ê¤Ã¤¿¡£
*Banner of Command o ¥ì¥·¥ÔÊѹ¹: Fiendish Codex + Emblem of Valor + 890 gold¡ÊÁí·× 2360 gold (°ÊÁ°¤Ï 2400 gold ) ¡Ë
*Deathfire Grasp o ¥ì¥·¥ÔÊѹ¹: Fiendish Codex + Needlessly Large Rod + 880 gold¡ÊÁí·× 3300 gold (°ÊÁ°¤Ï 3000 gold ) ¡Ë o Ability power¤¬+100¤«¤é+120¤ËÁý²Ã¤·¤¿¡£
*Morellonomicon o ¥ì¥·¥ÔÊѹ¹: Faerie Charm + Fiendish Codex + Kage's Lucky Pick + 435 gold¡ÊÁí·× 2360 gold¡Ë
*Athene's Unholy Grail o ¹çÀ®ÈñÍѤ¬920 gold¤«¤é900 gold¤Ë¸º¾¯¤·¤¿¡£(ÁíÈñÍѤÏ2800 gold¤«¤é2600 gold¤Ë¸º¾¯¤·¤¿¡£)
*The Bloodthirster o ¹çÀ®ÈñÍѤ¬650 gold¤«¤é850 gold¤ËÁý²Ã¤·¤¿¡£(ÁíÈñÍѤÏ3000 gold¤«¤é3200 gold¤ËÁý²Ã¤·¤¿¡£)
*The Black Cleaver
¸½ºß¤ÎBlack Cleaver¤ÎÀïάŪΩ¤Á°ÌÃÖ¤ËÂçʬËþ¤·¤Æ¤¤¤ë¤¬¡¢¤·¤«¤·²æ¡¹¤Ï²á¾ê¤ÊÎϤò¿¾¯Ìᤷ¤¿¤¤¡£ o Health¤¬+300¤«¤é+200¤Ë¸º¾¯¤·¤¿¡£ o ºÇÂ祹¥¿¥Ã¥¯¤¬4¤«¤é5¤ËÁý²Ã¤·¤¿¡£ o ¥¹¥¿¥Ã¥¯Ëè¤ÎArmor reduction¤¬6%¤«¤é5%¤Ë¸º¾¯¤·¤¿¡£ o ¥¹¥¥ë¤¬°Õ¿Þ¤·¤Æ¤¤¤¿¤è¤ê¿¤¯¤Î¸ú²Ì»þ´Ö¤òÍ¿¤¨¤Æ¤¤¤¿¥Ð¥°¤ò½¤Àµ¤·¤¿¡£
*Trinity Force o ¹çÀ®ÈñÍѤ¬300 gold¤«¤é3 gold¤Ë¸º¾¯¤·¤¿¡£(ÁíÈñÍѤÏ4200 gold¤«¤é3903 gold¤Ë¸º¾¯¤·¤¿¡£)
*Spirit Stone o ¹çÀ®ÈñÍѤ¬140 gold¤«¤é40 gold¤Ë¸º¾¯¤·¤¿¡£(ÁíÈñÍѤÏ800 gold¤«¤é700 gold¤Ë¸º¾¯¤·¤¿¡£)
*Spirit of the Spectral Wraith o ¹çÀ®ÈñÍѤ¬400 gold¤«¤é100 gold¤Ë¸º¾¯¤·¤¿¡£(ÁíÈñÍѤÏ2400 gold¤«¤é2000 gold¤Ë¸º¾¯¤·¤¿¡£)
*Frozen Heart o ¹çÀ®ÈñÍѤ¬500 gold¤«¤é400 gold¤Ë¸º¾¯¤·¤¿¡£(ÁíÈñÍѤÏ3100 gold¤«¤é3000 gold¤Ë¸º¾¯¤·¤¿¡£)
*Doran's Shield o Health regen per 5 seconds¤¬+5¤«¤é+8¤ËÁý²Ã¤·¤¿¡£
Matchmaking
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General
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League System
The League System has arrived for ranked play! Players and teams will now be placed into a League upon finishing their placement matches Leagues are assigned to a skill tier and are split into divisions, e.g. Gold IV Winning and losing matches will now cause you to gain and lose League Points (LP) Advancing to 100 LP will now start a Division or Promotion Series Top players and teams can now advance to the Challenger tier, which is visible to all in the client Champion losses and win ratios will no longer be displayed to other players Elo ratings have been replaced by matchmaking ratings (MMR) which are no longer displayed The time penalties for queue dodging have been shortened and an LP penalty has been added
Annie
Annie has received a visual upgrade! Click here for more details.
Blitzcrank
Base mana reduced to 240 from 300
Rocket Grab Mana cost increased to 120 from 110
Cho'Gath
Feral Scream Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2/2.25/2.5/2.75/3
Diana
Pale Cascade Adjusted orbs to better account for enemy model size
Elise
Neurotoxin Mana cost increased to 80/85/90/95/100 from 60
Cocoon Mana cost reduced to 50 from 65
Ezreal
These changes are a continuation of our earlier effort to carefully scale back some of Ezreal¡Çs excess power. Although these nerfs affect AP Ezreal, right now we¡Çre focused on stabilizing AD Ezreal. After that we¡Çll assess the state of AP Ezreal.
Base movement speed reduced to 325 from 330
Rising Spell Force Duration reduced to 5 seconds from 6
Trueshot Barrage Damage falloff per target hit increased to 10% from 8%
Heimerdinger
Though these aren¡Çt all the Heimerdinger changes we¡Çd eventually like to do, these are some quality of life adjustments that should help smooth out Heimer¡Çs current gameplay.
H-28G Evolution Turrets Now displays timer of when Heimerdinger will get his next ammo charge Turrets will now attempt to prioritize enemies hit by Heimerdinger¡Çs basic attacks or his CH-1 Concussion Grenade
UPGRADE!!! Cast time removed
Katarina
These changes are focused on once again increasing the risk of Katarina¡Çs gameplay by forcing her to build more offensive stats and focus on pulling off well-timed Death Lotuses.
Bouncing Blades Initial damage reduced to 60/85/110/135/160 from 60/90/120/150/180
Shunpo Damage reduction duration reduced to 1.5 seconds from 3
Death Lotus Total ability power ratio increased to 2.0 from 1.75
Kennen
Slicing Maelstrom No longer has an energy cost
Lulu
Pix, Faerie Companion Damage adjusted to 9-105 from 15-87
Master Yi
Meditate Total heal amount increased to 200/350/500/650/800 from 140/280/420/560/700 Total ability power ratio reduced to 2.0 from 4.0 Mana cost reduced to 50/65/80/95/110 from 70/80/90/100/110
Miss Fortune
Bullet Time Bonus attack damage ratio reduced to 0.35 from 0.45 Targeting cone is now attached to Miss Fortune
Nasus
Nasus now gains double the bonus from Siphoning Strike when it¡Çs used to kill more significant (¡Èlarge¡É) targets such as enemy champions, cannon minions, the giant wolf or even Baron Nashor. This change reinforces the game¡Çs general reward structure, wherein more important units provide additional rewards.
Siphoning Strike Permanent damage bonus is now doubled to 6 when killing a champion, large minion or large monster
Nunu
These changes are focused on forcing Nunu to play more actively in his support role by reducing the power he passively contributes to his allies.
Base movement speed increased to 350 from 340
Blood Boil Duration reduced to 12 seconds from 15 Attack speed bonus reduced to 25/30/35/40/45% from 25/35/45/55/65% Movement speed bonus reduced to 8/9/10/11/12% from 11/12/13/14/15%
Olaf
Undertow Slow now fades over the duration
Vicious Strikes Cooldown increased to 16 seconds from 12
Ragnarok No longer passively grants bonus armor penetration Now only grants bonus armor penetration while active
Shaco
Deceive Range reduced to 400 from 500
Two-Shiv Poison Slow reduced at earlier ranks to 10/15/20/25/30% from 20/22.5/25/27.5/30%
Shen
Ki Strike Cooldown reduction per attack reduced to 1 second from 1.5 Cooldown reduction per attack while Feint is active reduced to 2 seconds from 3
Sion
Sion now receives twice the bonus stats from Enrage when he uses it to kill more significant (¡Èlarge¡É) targets such as enemy champions, cannon minions, the giant wolf or even Baron Nashor. This change reinforces the game¡Çs general reward structure, wherein more important units provide additional rewards.
Enrage Permanent max health bonus is now doubled to 2/3/4/5/6 upon killing a champion, large minion or large monster
Tristana
Rapid Fire Mana cost reduced to 50 from 80
Explosive Shot Damage increased to 110/150/190/230/270 from 110/140/170/200/230
Tryndamere
Base Attack Speed increased to 0.670 from 0.644 Fury decay now begins after 8 seconds of being out of combat from 5 seconds
Veigar
Veigar now receives twice the bonus stats from Baleful Strike when he uses it to kill more significant (¡Èlarge¡É) targets such as enemy champions, cannon minions, the giant wolf or even Baron Nashor. This change reinforces the game¡Çs general reward structure, wherein more important units provide additional rewards.
Baleful Strike Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster
Vi
Updated Recommended Items
Vault Breaker Fixed a bug where Vault Breaker's area of effect was inconsistent at the end area of the dash Fixed a bug where Improved Recall was refunding Vault Breaker's cooldown and mana cost
Excessive Force Fixed a bug where Excessive Force could fire multiple times if used on an invulnerable target or while blinded
Volibear
Volibear¡Çs base attack speed was below average for an attack-based melee champion. This change helps address this deficiency and helps him clear the jungle.
Base attack speed increased to 0.658 from 0.625
Items
Seeker's Armguard (New Item) Recipe: Cloth Armor + Cloth Armor + Amplifying Tome + 125 gold = 1160 gold +30 armor +25 ability power Unique passive: Kills grant 0.5 bonus armor and ability power. This bonus stacks up to 30 times.
Zhonya's Hourglass Recipe changed: Seeker's Armguard + Needlessly Large Rod + 650 gold = 3410 gold (from 3100) Ability Power increased to 120 from 100
Sightstone
These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers. Recipe changed: Ruby Crystal + 475 gold = 950 gold (from 700) Health increased to 180 from 100 Gold reward for Sightstone wards increased to 25 from 10
Ruby Sightstone
These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers. Total cost increased to 1550 gold from 1300 Health increased to 360 from 300 Gold reward for Ruby Sightstone wards increased to 25 from 10
Giant's Belt Health reduced to 380 from 400
Warmog's Armor Recipe changed: Giant's Belt + Ruby Crystal + Rejuvenation Bead + Rejuvenation Bead = 2830 gold (from 2650)
Sunfire Cape Combine cost increased to 930 gold from 780 (total cost increased to 2650 gold from 2500)
Fiendish Codex
This change allows Fiendish Codex and its various build paths to be more versatile and universally attractive for ability power champions. Faerie Charm removed from recipe Total cost is now 820 gold from 1000 No longer grants any mana regen
Nashor's Tooth Combine cost reduced to 200 gold from 250 (total cost reduced to 2270 gold from 2500) No longer grants any mana regen
Banner of Command Recipe changed: Fiendish Codex + Emblem of Valor + 890 gold = 2360 gold (from 2400)
Deathfire Grasp Recipe changed: Fiendish Codex + Needlessly Large Rod + 880 gold = 3300 gold (from 3000) Ability power increased to 120 from 100
Morellonomicon Recipe changed: Faerie Charm + Fiendish Codex + Kage's Lucky Pick + 435 gold = 2200 gold
Athene's Unholy Grail Combine cost reduced to 900 from 920 (total cost reduced to 2600 gold from 2800)
The Bloodthirster Combine cost increased to 850 gold from 650 (total cost increased to 3200 gold from 3000)
The Black Cleaver
We are now fairly comfortable with Black Cleaver¡Çs strategic niche, but we want to scale back some excess power. Health reduced to 200 from 300 Maximum stacks increased to 5 from 4 Armor reduction per stack reduced to 5% from 6% Fixed a bug where spells were applying more reduction than intended
Trinity Force Combine cost reduced to 3 gold from 300 (total cost reduced to 3903 gold from 4200)
Spirit Stone Combine cost reduced to 40 gold from 140 (total cost reduced to 700 gold from 800)
Spirit of the Spectral Wraith Combine cost reduced to 100 gold from 400 (total cost reduced to 2000 gold from 2400)
Frozen Heart Combine cost reduced to 400 gold from 500 (total cost reduced to 3000 gold from 3100)
Doran's Shield Health regen per 5 seconds increased to 8 from 5
Matchmaking
The matchmaking system will now take into account matchmaking rating and number of wins in the player's current queue when creating matches
General
We've made database upgrades which have cleared displayed match history in player profiles. All stats are still stored, but your previous 10 games will not show up. Tenacity now appears on the character sheet as a stat. All champions with abilities that reduce the duration of disabling effects now gain tenacity instead. e.g. Singed, Trundle, Irelia, Garen, etc. Champion tenacity stacks with item tenacity, mastery tenacity and cleanse.
Fixed a bug where Rengar and Kha'zix "On The Hunt" quest might fail to activate when Kha'zix was dead. Fixed a bug where chat messages from Anivia would display the incorrect champion name while she was in egg form. Inhibitors and turrets now have kill callouts.
Co-op vs. AI:
Bots will occasionally chat at the beginning and end of games Added Jarvan IV bot to all maps Improved retreat logic for bots with dashes.
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